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Corona SDK: Balloon Burst Source Code
Project files for the three-part series of tutorials, Corona SDK Game 02: Balloon Burst. This project features physics, external Lua modules, and a state machine for game logic.
Corona SDK: Orb Smasher Source Code
Source code and project files for game tutorial, Corona SDK Game 01: Orb Smasher as seen on YouTube.
Corona SDK: Databases (Lessons 15 & 16)
Project files for Corona SDK 15: Databases: Read and Corona SDK 16: Databases: Insert & Update. Featuring SQL Lite databases for the Corona SDK.
Corona SDK: Screen Transitioning
Source code and project files for game tutorial, Corona SDK 10: Screen Transitioning as seen on YouTube. Features Ricardo Rauber’s Director module.
Corona SDK: Simple Physics Joints
Source code and project files for game tutorial, Corona SDK 14: Simple Physics Joints as seen on YouTube. This features a demonstration of the different Box 2D physics joints available in the Corona SDK.
Corona SDK: Custom Physics Bodies
Source code and project files for the tutorial, Corona SDK 13: Custom Physics Bodies. This tutorial focuses on implementing custom physics bodies onto your display objects to allow for concave physics bodies in your Corona SDK projects.
Corona SDK: Simple Physics
Source code and project files for game tutorial, Corona SDK 09: Simple Physics as seen on YouTube, authored by Dr. Rafael Hernandez.
Corona SDK: Custom Fonts
Source code and project files for tutorial, Corona SDK 11: Custom Fonts as seen on YouTube. This tutorial focuses on implementing custom fonts in the Corona SDK.
Corona SDK: x and yReference
Source code and project files for the tutorial, Corona SDK 12: x and yReference. This tutorial focuses on the manipulation of the x and yReference properties of display objects for rotation in your Corona SDK projects.
Corona SDK: Module: Advanced Timer
Project files for Corona SDK 17: Module: Advanced Timer. Creating a timer that accepts single and multiple delay values, thereby enabling sequencing of delay values.