Corona SDK

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Corona SDK: Balloon Burst Source Code

Project files for the three-part series of tutorials, Corona SDK Game 02: Balloon Burst. This project features physics, external Lua modules, and a state machine for game logic.

Price: $4.99

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Corona SDK: Orb Smasher Source Code

Source code and project files for game tutorial, Corona SDK Game 01: Orb Smasher as seen on YouTube.

Price: $4.99

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Corona SDK: Databases (Lessons 15 & 16)

Project files for Corona SDK 15: Databases: Read and Corona SDK 16: Databases: Insert & Update. Featuring SQL Lite databases for the Corona SDK.

Price: $9.99

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Corona SDK: Screen Transitioning

Source code and project files for game tutorial, Corona SDK 10: Screen Transitioning as seen on YouTube. Features Ricardo Rauber’s Director module.

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Corona SDK: Simple Physics Joints

Source code and project files for game tutorial, Corona SDK 14: Simple Physics Joints as seen on YouTube. This features a demonstration of the different Box 2D physics joints available in the Corona SDK.

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Corona SDK: Custom Physics Bodies

Source code and project files for the tutorial, Corona SDK 13: Custom Physics Bodies. This tutorial focuses on implementing custom physics bodies onto your display objects to allow for concave physics bodies in your Corona SDK projects.

Price: $1.99

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Corona SDK: Simple Physics

Source code and project files for game tutorial, Corona SDK 09: Simple Physics as seen on YouTube, authored by Dr. Rafael Hernandez.

Price: $1.99

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Corona SDK: Custom Fonts

Source code and project files for tutorial, Corona SDK 11: Custom Fonts as seen on YouTube. This tutorial focuses on implementing custom fonts in the Corona SDK.

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Corona SDK: x and yReference

Source code and project files for the tutorial, Corona SDK 12: x and yReference. This tutorial focuses on the manipulation of the x and yReference properties of display objects for rotation in your Corona SDK projects.

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Corona SDK: Module: Advanced Timer

Project files for Corona SDK 17: Module: Advanced Timer. Creating a timer that accepts single and multiple delay values, thereby enabling sequencing of delay values.

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